The class system of
Victoriana wonderfully reflects the social structure of 1850s England, but does
it belong in Their Finest hour? Does this system so central to Victoriana
player characters have any relevance in a setting 90 years later? I think it
does.
The Battle of Britain brings
many opportunities for social classes to mingle, collide, and conspire. Both
the chaos of war and the organization of the war effort brought people
of all classes, genders and nationalities together. Women stepped into new job opportunities and responsibilities on the
home front. Men of all backgrounds fought side by side, depending on their
brothers to stay alive. The diaspora of Europe sought a new chance to fight for
their conquered countries.
Between military conscription,
and the ever growing need of women workers for factories, upper-class households
had to scale down to little if any servants. The classes all stood in line for
rations (in fact some aristocratic families ate better under rationing), dug out
survivors from destroyed houses, cared for each other’s children, and sought a
good night sleep in the same bombs shelters. With all the social layers
colliding in a national emergency, this is a perfect setting for
Victoriana’s class system.
In the early 20th
century, World War I and the Great Depression wrecked the finances of many
aristocrats. With lost lands, lost tenants, and new taxes, land owning
aristocracy and massive county houses quickly vanished. Needing funds, destitute
members of British nobility sought employment, sold heirlooms, and destroyed
heavily taxed mansions to hold onto what little they can. After World War II,
the British government, needing to reinforce their economy from war debts,
heavily taxed estate inheritances, further degrading the most prestigious
family fortunes.
On the other end, the Lower
classes elevated by social reforms got better education, higher wages,
healthcare and housing. Although issues of class still plague Great Britain
today, these postwar changes in societal structure make World War II the last
time Victoriana’s class system applies.
Starting Cash
Besides determining your place in society, class
determines how much a player character can spend on starting equipment. Here is
the cash available at character generation for each class, adjusted for the
period.
Low Class: £4 x Wits; begin each adventure
with Asset income
Middle Class: £15 x Wits; begin each
adventure with 3s in pocket and Asset income
High Class: £35
x Wits; begin each adventure with 10s in pocket and Asset income
Income
Beyond Starting Cash, player
characters should take the Asset “Income” for continual financial resources
while adventuring. As in the Victoriana Core Rulebook, each class has its own
entry and each entry contains three options for Income. The Income Assets are in
1940 pounds sterling.
Lower Class Income (2/5/10)
For two points, +3 pence at
the start of each adventure
For five points, +2D* pence
at the start of each adventure
For ten points, +2 shillings
at the start of each adventure
*Roll two dice, that’s how
many pennies. The same goes for shillings and pounds below.
Middle Class Income (2/5/10)
For two points, + 2
shillings at the start of each
adventure
For five points, + 2D shillings
For ten points, + £1 at the start of each adventure
Upper Class Income (2/5/10)
For two points, + £2 at the start of each adventure
For five points, +2D pounds
at the start of each adventure
For ten points, +£16 at the start of each
adventure
In case you were wondering, £1 in 1855 is roughly equivalent to £1 14s in
1940. Next week, we’ll finish up character creation for Their Finest Hour with
a look at races and magic. I hope you’re enjoying this exploration of alternate
Victoriana.